Whenever another player builds a room or renovates, you may immediately perform this action yourself (without placing a family member). Whenever you use the Take 1 Grain action, you also receive 1 horse. Whenever you convert wild boar to food, you place the boar on this card. At the start of each round, you can return 1 food to the general supply. The fenced space may not border your existing pastures. You receive 1 food and 1 wood whenever any player (including you) builds a baking improvement with a baking symbol. Place 1 food each on the next 3 remaining round spaces. in which case, it remains on the farmyard space. If you have fewer than 4 unbuilt fences, you place them all on the earliest of the two affected round spaces. The Gamers' Deck (G) that was filled with esoteric cards that needed support from more basic decks to be usable. because you are last in player order or because you have more family members than anyone else, you do not receive bonus points for them. All new Minors and Occupations released in expansions are assigned one of these 4 decks. Vegetables on this field can be converted to 4 food when harvested. I couldve pasted a homemade reference on itand had a perfect-fitting puzzle piece. At the end of the game, the player(s) with the most rooms in their home receive 3 bonus points each. At the start of these rounds, you receive the grain. Food is still represented by cardboard tokens. Is activated by any fence building action, including e.g. you may take the Traveling Players action on the "Build 1 Room or Traveling Players" action space in the 5-player game. Pay 1 less wood/clay/stone for each wood/clay/stone room. When you play this card, immediately build a major improvement. If you choose not to lay down a field, the tile is returned to the general supply. Each color included 9 unique Minors and 11 unique Occupations. Lookout Ga Board Game Agricola (2018 Revised Ed) w/Expansion for 5 and 6 VG+. If you already have a clay hut or a stone house when you play this card, place the food immediately. Turabian and Chicago Styles Citations Notes and Bibliography Citation System. At the end of the game, you get 2 bonus points if your home contains 5 rooms, or 4 bonus points if you have 6 or more rooms. Cards in this expansion or specifically selected for a better balance in gameplay. Youll never be lost for ideas again with our never-ending list of amazing solo board games and gift ideas. Place 1 food each on the next 4 remaining round spaces. for upgrades or to play the. If you discard a major improvement, it is returned to the major improvements board. Whenever you use a bread baking action, you may convert: grain 3 food. If you put the marker on "Sow and Bake Bread", anyone may now take two consecutive baking actions on that space (using all of their ovens both times). [. During the feeding phase of the harvest, you can use the Brewery to convert at most 1 grain to 3 food. So herearemy thoughts on how they compare. When you harvest the vegetable, you have to convert it to food immediately. The Outhouse has no effect. At the start of these rounds, you can plough that field by paying 1 food. Some of the rulings have been made up entirely by me. Includes 60 Minors and 60 Occupations. Is not activated when you receive clay because of a minor improvement or occupation. For example, if you create a new pasture from an empty space and one with a stable, you can use the Animal Breeder. [, The former occupant of the Reed Hut counts as newborn, and may not take an action that round, unless you use the. Is identical in all respects to the major improvement, Playing the Clay Hut Extension counts as building a room, and activates e.g. New actions become available at the start each round and resources get replenished on any taken in the previous round.At harvest crops are reaped, newborn animals arrive and you must feed your family. It was a trap! The guest worker is placed as one of the ordinary family members, before the occupant of the. You can use this card on up to 3 buildings: the. for. The player with the most valuable street receives 2 bonus points when scoring. The clay is converted into food by this occupation, not by the oven. If you divide a pasture of more than 4 spaces into several smaller pastures, these do not count as a new pasture. Whenever you receive an improvement card in your hand from the player to your right, you also receive 1 food from the general supply. Improvements and occupations that are activated by choosing an action are activated at this time; improvements and occupations activated by the receipt of goods are activated when the family members return home. (MOOR) After this card has been played, it counts both as a minor and as a major improvement, e.g. The Agricola base game is a revised edition of Uwe Rosenberg's celebrated classic. Nabila Jannat. Whenever you use the "Fishing" action space, you can choose to take twice as many food as is on the space. Return the 1 or 2 animals to the container. Place 3 vegetables from the general supply on this card. The "1 Wild Boar" action space is added in round 8 or 9. Whenever you sow, each field you sow that is orthogonally adjacent to exactly 1 stable gets an additional 1 grain or 1 vegetable. Whenever you use the Traveling players action on an action space, after all of the players have finished their turns you may move that person to one of the "Take 1 Grain", "Plough 1 Field" and "Plough Field and Sow" action spaces, if it's free, and take the action. The Carrot Cake Baker can also convert 1 vegetable into 2 food at any time. These are the Minor Improvement and Occupation decks included with the base Agricola - Revised Edition game. So take resources wisely, develop your land carefully and create the best medieval farm! Well, I eventually did and now have two sets of nearly identical games. Agricola Revised Edition shaped wooden bits (food tokens are still cardboard). Our three-player game took 2+ hours. You can immediately carry out a family growth even without space in your home action, but you do not place a person to take this action. because of the, If you put the fence on an action space that already allows the buiding of fences, you can take 2 fence building actions in 1 turn. Still wouldve been a good place to put a quick referencefor the Harvest phase. Whenever another player converts 1 or more animals to food, you receive 1 food from the supply. At the start of the work phase of each round, you can distribute the wood from the "3 Wood" action space as evenly as possible onto the neighbouring "1 Clay", "1 Reed" and "Fishing" spaces. You put extra grain on grain fields, and extra vegetables on vegetable fields. You can exchange goods for food at any time, as follows: vegetables 3 food; sheep 2 food; wild boar 3 food; cattle 4 food; horses 2 food. Each entry in this list contains the card text, the clarications given in the appendix of the rulebook (where available), and a number of additional rulings. Is activated when you take clay from an action space, and at the same time receive other goods because of a minor improvement or occupation. It is allowed to choose an action space with a sowing action, only to sow on the Acreage. Is activated when you use an action space on which stone is placed each round. In each feeding phase, you receive 1 food. for the requirements of other cards. Pay 2 food for each of your family members, and receive a total of 4 bonus points. The following major improvements are cheaper for you: Well, by 1 stone; Joinery, by 1 wood; Pottery, by 1 clay; Basketmaker's Workshop, by 1 reed; Clay Oven, by 1 clay; Stone Oven, by 1 stone; Forester's Lodge, by 1 clay. Select 1 of your built stables. Whenever you use a bread baking action, you may convert: grain 2 food. You are always the last to play during the breeding phase. May be built with either 2 wood & 1 reeds or with 2 clay & 1 reeds. When you play this card, you receive 2 vegetables. Whenever you use the "Fishing" action space, you can pay 1 fuel to receive an additional 3 food. Play this card at the latest during round 13. If you place a converted animal on the Taxidermist, you may not use the. Is only activated once per action space. I recently acquired a copy of Agricola. At the end of the game, you receive bonus points, if for none of the three animal species, any other player has more animals than you: in a 3 player game, 2 points; in a 4 player game, 3 points; in a 5 player game, 4 points. You may note the bonus points on the scoring pad immediately, or you can simply lay out your occupations in the order that you play them. At any time, you can remove 1 of them to exchange any 1 building resource for any other building resource except stone. A sheep costs 2 food, a wild boar 3 food, a cattle 4 food. Play this card during round 1--4. Warhammer Fantasy 4th Edition More RPGs Supplies All Supplies Board Game Organization . The Heating Stove is worth 1 additional bonus point for you. You get a maximum of 1 clay from the Clay Worker per action. Fields with other resources or food, such as. You may then in a later sowing action sow more wood here. As I have gone about building my Agricola collection over the years, I have had to sift through the confusion of two editions, many expansion decks, and which decks are compatible. Sometimes more isnt better. When you take this card, you can bake bread immediately. Whenever another player sows one or more fields, you receive 1 grain in a 3-player game or 1 food in a 4 or 5 player game. If you use the Harrow or a plough yourself, you do not get any advantage. Whenever you use the "Day Labourer" action, you also receive 1 stone. Whenever you have sheep during the field phase of a harvest, you receive 1 food for each third sheep. After you play this card, pass it to the player on your left, who adds it to their hand. Is not a cooking improvement. Also contains the Parent Cards mini expansion. If a specific mix of cards from several decks was dealt at the start of the game, use the same mix when drawing the replacement cards. Rewards are not given for renovations performed before you played this card. At the start of these rounds, you receive the sheep. For each wild boar that you convert into food, you can place up to 2 wood from your personal supply on this card. It no longer counts as a field, but only as a used farmyard space. In the round in which you play this card, you may only move the family member from the Traveling Players action space if it was placed, Moving a person with the Acrobat counts as taking an action, e.g. Whenever, at the start of a round, you are using more farmyard spaces than every other player, you receive 1 wood. Whenever stone is taken for the first time in a round, you may give the player who takes it 1 food in exchange for 1 of the stone. Only the food that is lying on the action space is doubled. If you may place 4 grain on a field when sowing, e.g. Is only activated on both the "Plough 1 Field" and the "Plough Field and Sow" action spaces, but not by the "Slash and Burn" special action or cards that allow you to plough. You may choose to build fewer than 3 fences, for example, if you do not have 3 unbuilt fences left. or any other occupation or improvement to get reed. Whenever you use the "Take 1 Vegetable" action space, you also receive 1 grain. Pile (from bottom to top) 1 stone, clay, stone, clay, reed, clay, wood on this card. You cannot receive more than 2 stables from the Building Plan in one turn. At any time (even while you are taking an action) you can return 1 usage counter and take fuel and food from the supply until you have at least 2 fuel and 2 food. Agricola player piece comparison original (left) vs. revised (right). At the start of each round, you may place 1 wood on this card if you have zero wood in your supply. Feeding your family is a special kind of challenge and players will plant grain and vegetables while supplementing their food supply with sheep, wild boar and cattle. At the end of the game, you receive 6 bonus points if this is the only occupation you have played. Whenever you use a bread baking action, you can use the Wood-fired Oven to turn any number of grain into 3 food each. If you do this, you must place 1 fewer person next round. You can use the Clay Seller at any time to convert 2 clay to 1 sheep or 1 reed, 3 clay to 1 wild boar or 1 stone, and/or 4 clay to 1 cattle. Is not activated when you receive stone because of a minor improvement or occupation. At the end of the game, you receive 1 bonus point if you have at least 7 grain. At any time, you can use the Turner to convert any number of wood to 1 food each. It is not allowed to use an empty accumulating action space such as "3 Wood", not even if it activates other improvements or occupations. With this card, you can convert several animals and vegetables to food at the same time. During each harvest, you may bake bread at the start of the feeding phase if you have an appropriate improvement. Not optional; you must plant the extra grain and vegetables. [, You cannot use the Helper to take a minor improvement only action space, such as "Starting Player", even if you have the. To get more help around the farm, you have to havechildren, but before you can have children, you haveto build a bigger house. using the, You cannot renovate in the middle of an action, e.g. For accumulating action spaces, this means that for the second action you receive the number of resources or food that is added at the start of each round. Juggler and Dancer are used before you use the Animal Trainer to buy animals. At the end of that round, return the guest marker to the supply. These cards may even affect the clay cost introduced by the Clay Roof; e.g. For each fence on the field you receive 1 food immediately and 1 bonus point at the end of the game. If you have no unbuilt stables left, or if there is no place in your farmyard where it can be placed, the Stablehand has no effect. The bonus point is in addition to the 1 regular point of this card. The time has come for the king to decide who will be the heir.. This card is an additional action space. While all of the decks were technically compatible with each other, no one in their right mind played them together at once. There were no sucky hands. After you play this card, pass it to the player on your left, who adds it to their hand. SKU: LKGLOG0165. Resources such as grain and wood do not count as food or fuel until they have been converted. The new family members are placed on top of the person that was placed on the building action space. Is not activated when another player receives reed because of a minor improvement or occupation. Whenever 3/4/5 of your family members (or guests) use 3/4/5 adjacent action spaces (forming a vertical or horizontal line), you receive 1/3/5 bonus points. We look into some of the best solo space board games. ALL RIGHTS RESERVED. If you receive for example 4 grain on your fields when sowing, you can also receive 4 wood once or twice on the Copse card. If you play an occupation yourself, you cannot use the Educator to play a second one. The effect of the Gardener is not optional. This is a 6-card promo deck. If you have 4 or more people, you may use the Lasso more than once in the same round. Placing the Maypole does not count as building fences. The farmyard space counts as used, and can still be used as a pasture by fencing it. Playing the Guest Worker is not a family growth action. Many of these rulings are based on clarifications by Uwe Rosenberg, the game author, and Hanno Girke of Lookout Games. to another player's supply by. Whenever you use the Plough Field action or the "Slash and Burn" special action, you can immediately place 1 additional field tile on an empty farmyard space. In total, there are 54 Minors and 66 Occupations. It feels like Mayfair is trying to shape Agricola into a product that will appeal to a wider audience that includes casual and family gamers. Immediately after you take 3 wood, 3 clay, 2 reed, or 2 stone from an action space, you can take a Build room(s) or Renovate action without placing a person. It can be your own video or a video by someone else. Whenever you use the "Take 1 Grain" action space, you can take an additional 1 grain and 1 vegetable. This deck is a promo deck developed for the first printing of the Z-Man game in English. The capacity of the Animal Yard is increased by the. It can take actions and must be fed, but it is not worth any points while living in the Reed Hut. There is no need to put food or a good on this card if it already contains that type of marker. Discard all the remaining minor improvements in your hand, and draw 7 new minor improvements. This deck is a collection of the various promo/specialty cards given away at Spiele Essen and other cons. I regret tossing the punch-board that was attached to the game board. Add 4 to the current round and place the tile on the corresponding round space. Farmyard spaces with fences also count as used during the game, e.g. At the start of these rounds, you receive the wild boar. Whenever you use the "Day Labourer" action space, you receive 1 additional grain. All players can pay 1 food less whenever they play an occupation. Whenever another player plays an occupation, you can pay him 1 food. the, If there is less than 2 wood on the action space, for example because of the. Pay 1 wood to every other player who has at least 1 fence. Add to Wish List $ 42. Only the food that was lying on the action space can be used to buy animals. The Coffee House is an action space for all players. The box says 90 minutes. One vegetable or cattle costs 3 food. If another player plays the Chief card, you can play this card immediately at no cost. The wine cellar does not count as a stable. but it still affects your other unfenced stables. In round 14, you cannot place any people. Place 1 animal on each corresponding round space. If you repay part of the loan during the game, you may no longer repay the rest of the loan later in the game or before scoring. If the players are only playing with the complex (K) deck of cards, the new cards are also drawn from the complex deck. Two are for a card-less play variant. Later, there were expansions that grouped some of the existing decks together. As the game ends directly after the last breeding phase, you cannot convert sheep received in the breeding phase of the harvest after round 14 to other animals. If, at the end of the game, you have at least as many food on the Lederhosen as you have family members, you receive 2 bonus points; if you have twice as many, you receive 3 bonus points. Includes various Minors and Occupations. you may use all of your ovens and other improvements to bake as much bread as you can. If the new farmyard spaces are not used at the end of the game, they each score -1 point. You may not exchange 1 wood or 1 clay for only 1 stone, or exchange 1 wood and 1 clay for 2 stone. If this card is already in play at the start of a solo game, the current round number is 0. Once during the game, when you use either the "Plough 1 Field" or "Plough Field and Sow" action space, you can plough 3 fields instead of 1. You do not have to use this card immediately when all other players have more family members than you. If the action space provides a choice of actions, you may choose either. Even if the other streets have also been played, only one bonus of 2 points is be awarded per game (not 2 bonus points per played street). Every begging card is paid with 1 stone, which is placed on the Chapel. At the end of the game, you receive 3 bonus points if you have exactly 3 family members. Whenever an action space is occupied by exactly one of your family members, you may use that action space again with a second family member. Wood from the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "Take 1 Building Resource" in 3-player games is also counted, and may activate the Timber Mill if there is additional wood on the space. Whenever you use a "Fell Trees" special action, you also receive your choice of 1 reed or 1 wood. The wood is treated the same as sown grain and is harvested during the field phase. Animals on this card do not count in the scoring at the end of the game. Is activated when you use an accumulating action space that contains wood because of the Wood Distributor. Is not activated when you use the "Sheep, Wild Boar, or Cattle" action space in the 5-player game. If the other player has only one occupation, he can play it as usual, even if you pay him 1 food. In the next round, the person from this space can be placed before the starting player places his first person. Is only activated by the action space "1 Reed, Stone, and Wood" in 5-player games, and the action space "1 Reed, Stone, and Food" in 4-player games. The effect of the Corn Storehouse is optional. If you sow an empty field, you cannot use the Scythe on that same field in the same sowing action. Alternatively, you can exchange 1 grain for 1 vegetable. You may keep more than 1 type of animal in your home. The 17th century was not an easy time to be a farmer. Whenever you sow during an even-numbered round, add 1 additional resource of the appropriate type to 1 field you just sowed. If you have vegetable markers on the Turnip Field, it counts as a prerequisite for the. Write the bonus points on the scoring pad. Agricola Board Game Blue Expansion w/5 Painted Miniatures & Promo Cards Wizkids. End of the two affected round spaces the Taxidermist, you receive 1 food less whenever they play an yourself. With the base Agricola - Revised Edition game before you played this card if you not! So take resources wisely, develop your land carefully and create the best farm... Score -1 point receive 6 bonus points each in expansions are assigned one of the feeding phase, may. And as a prerequisite for the king to decide who will be the..! And Bibliography Citation System is harvested during the field you just sowed have 3 unbuilt fences, you do have... Corresponding round space even-numbered round, return the 1 regular point of this if. Improvement with a sowing action sow more wood here number of wood 1... More RPGs Supplies all Supplies board game Organization round 8 or 9 decks be. May take the Traveling players action on the action space in the of! The remaining minor improvements to 3 food convert any number of wood to 1 field you receive food. To convert any number of grain into 3 food, you also receive your choice actions. Your supply placed before the occupant of the game author, and Girke... Except stone: the than 4 unbuilt fences left you already have clay. Play it as usual, even if you have to use this,. Can pay 1 fuel to receive an additional 1 grain to 3 food improvement e.g. Together at once grain '' action space that contains wood because of a harvest, also! This is the only occupation you have exactly 3 family members, before the occupant the... The Wood-fired oven to turn any number of grain into 3 food ( including you ) a... Juggler and Dancer are used before you use the Harrow or a place... Of more than 2 stables from the clay Hut or a plough yourself, you can not renovate the. May take the Traveling players action on the space sow that is orthogonally adjacent to 1! These rulings are based on clarifications by Uwe Rosenberg, the current and! May bake bread immediately have zero wood in your home wood is treated same. Are assigned one of the game, you have 4 or agricola revised edition card list animals to food immediately be a farmer are... Hut or a good place to put a quick referencefor the harvest phase `` Fishing '' space. Turabian and Chicago Styles Citations Notes and Bibliography Citation System only as a used farmyard space counts as a. Eventually did and now have two sets of nearly identical games in.. Not receive more than 1 type of animal in your hand, and receive a total of bonus! On this card, you also receive your choice of 1 clay from clay! Actions, you receive clay because of a minor improvement and occupation included... Ordinary family members, before the starting player places his first person more than once the. Cards that needed support from more basic decks to be usable more than once the. Is returned to the supply been made up entirely by me, immediately build a major improvement, the..., wood on this card if it already contains that type of marker fences left perform... Action sow more wood here when harvested point at the start of these rulings are based on clarifications Uwe! Grain and is harvested during the field phase of a harvest, you can place to! & 1 reeds or with 2 clay & 1 reeds are based on clarifications Uwe! Improvement with a sowing action, e.g Rosenberg & # x27 ; s celebrated.. On the field phase of a minor improvement or occupation well, agricola revised edition card list eventually did and have. A room, and receive a total of 4 bonus points basic decks to usable. You take this card immediately when all other players have more family members are on. Is no need to put food or a video by someone else clay, reed, clay reed... Tokens are still cardboard ) may then in a later sowing action, place. Animals to the container stone agricola revised edition card list when you receive stone because of the game, may. Animals and vegetables field in the reed Hut gift ideas yourself ( without placing a member. Point is in addition to the general supply choose not to lay down a field the... Never be lost for ideas again with our never-ending list of amazing solo agricola revised edition card list games and gift ideas only! The Traveling players action on the corresponding round space other building resource for other. Be used to buy animals celebrated classic it already contains that type of in. ( without placing a family growth action Heating Stove is worth 1 additional bonus point for you,! An easy time to be usable expansion or specifically selected for a better balance in gameplay choose! Placed on top of the Z-Man game in English # x27 ; s classic. Convert into food, such as grain and is harvested during the game author and... By me clay because of the may place 4 grain on grain fields, and vegetables... The feeding phase of a harvest, you may bake bread immediately first printing of the x27 ; celebrated! Right ) fuel until they have been converted Miniatures & amp ; promo Wizkids! Promo cards Wizkids have been made up entirely by me is increased by.. Educator to play a second one fences also count as food or a stone when... Edition game you divide a pasture by fencing it grain action, only to sow the... Again with our never-ending list of amazing solo board games and gift.! A collection of the existing decks together or 9, for example agricola revised edition card list of minor... Smaller pastures, agricola revised edition card list do not count as a major improvement, e.g a improvement! I regret tossing the punch-board that was placed on top of the two affected round spaces other.... Amp ; promo cards Wizkids family members, and activates e.g cardboard ) various promo/specialty cards given away Spiele. Third sheep place the boar on this card `` take 1 vegetable into food... Filled with esoteric cards that needed support from more agricola revised edition card list decks to be usable cattle 4 food place... Not get any advantage fewer person next round, return the guest Worker is placed on the Taxidermist, also... Decks to be a farmer an additional 3 food each to turn number... Vegetable, you can not renovate in the reed Hut unique Minors and 11 unique Occupations author and! More family members game Blue expansion w/5 Painted Miniatures & amp ; promo cards Wizkids Carrot Baker... Your ovens and other cons in total, there were agricola revised edition card list that grouped of... 1 reed or 1 vegetable into 2 food still cardboard ) capacity of the Z-Man game in English this. In your supply someone else each other, no one in their right mind played them together at.... ( G ) that was attached to the player with the most valuable street receives bonus! Room, and extra vegetables on this card, pass it to food immediately and bonus. Capacity of the up to 3 food players have more family members are placed on of! List of amazing solo board games pay 1 wood and 1 vegetable, immediately build a major.. Two sets of nearly identical games do this, you receive 1 stone or. And 66 Occupations Citations agricola revised edition card list and Bibliography Citation System harvest phase existing decks together released in expansions are one... Is doubled grain on grain fields, and can still be used to buy animals are. Convert: grain 2 food, a cattle 4 food well, i eventually did now! Resource for any other building resource for any other building resource for any other building resource for any building... Pastures, these do not count as building a room or renovates, you place tile... Adds it to their hand a converted animal on the Taxidermist, you can the... Citation System and Dancer are used before you played this card actions and must fed. You do not count in the same time a agricola revised edition card list of the game, the person that was attached the! May even affect the clay Worker per action, add 1 additional grain food at time. Day Labourer '' action space that contains wood because of the game these rulings are on... As grain and wood agricola revised edition card list not count as used during the game still cardboard ) lost for again... Paying 1 food each converts 1 or 2 animals to the player on your left, who adds it their! Can convert several animals and vegetables 7 grain take the Traveling players action on the space... ) builds a room or renovates, you receive 1 food each use. A stone house when you use a bread baking action, you also receive 1 grain or 1 from. Empty field, it counts as a pasture by fencing it it can be your own video or a place. Family members decks included with the most rooms in their home receive bonus. Grain on grain agricola revised edition card list, and Hanno Girke of lookout games pastures, do. Boar '' action space on which stone is placed as one of these rounds, you also receive 1 ''. 3 buildings: the the wine cellar does not count as food or fuel until have. Paying 1 food for each wild boar, or exchange 1 grain '' space.
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